Hold onto your turbans, Ubisoft finally delivered a revival that doesn't feel like a copy-and-paste job from their other franchises. Both 2024's releases ditch the Ubisoft-ification we've seen for years, offering something fresh and exciting. It's a perfect mix of nostalgia and new tricks, a one-two punch that'll have you feeling like a kid again while keeping things interesting.
Earlier in Jan, we reviewed the Prince of Persia: The Lost Crown made by the talented folks at Ubisoft Montpellier. The folks at the Montpellier studio are behind the Rayman franchise, and you can see that background carving The Lost Crown into an artistically distinct Metroidvania game from any other PoP or Ubisoft game before it. The Rogue Prince of Persia sets another tone for the franchise by handing the reigns to the developers of Dead Cells — Evil Empire. This bold move means that Ubisoft’s prior experiences have not affected the game’s development and this is turning into an even bigger videogame surprise this year, especially for fans of roguelite games.
I’ve been playing the game for almost a month on various PC devices and it’s evidently still in early access, but so was Dead Cells when it launched in 2017. The Rogue Prince of Persia is taking the same route with limited biomes, weapons and narrative structure in the start and then progressively adding and updating throughout the year with more levels, weapons, features, enemies, bosses, story acts and meta progression before the full launch.